UIButtonHoverExpand#
- NAMESPACE:
UnityUtils.ScriptUtils.UI
The UIButtonHoverExpand script is used to quickly add scale animation to buttons.
Usage#
Add a ‘UIButtonHoverExpand’ Script to a UI button and when you hover over the button the button will expand and shrink! See below for the customizable values on the script.
Functions#
- UnityUtils.ScriptUtils.UI.UIButtonHoverExpand : MonoBehaviour , IPointerEnterHandler , IPointerExitHandler
Public Members
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float hoverSize = 1.1f#
When hovered this is the size the button will be set to.
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float sizeAnimationSeconds = 0.1f#
The amount of seconds that the button will size up or down in.
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bool useRealtime = true#
true to use unscaled real time for the animation (ignoring time scale)
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AnimationCurve SizingCurve = AnimationCurve.EaseInOut(0, 0, 1, 1)#
The AnimationCurve that the button will follow.
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Transform applyTransform#
The object to apply the transform to (Default’s to the applied object).
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bool hoveringOverButton#
True if the button is being hovered.
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bool logScale#
Log on any scaling.
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bool logScaleUp#
Log first scale to set scale.
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bool logScaleDown#
Log second rotate back to default pos.
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float hoverSize = 1.1f#