ParticleModifier#
- NAMESPACE:
UnityUtils.ScriptUtils.Particles
The ParticleModifier is used to easily play particle systems.
Example Usage#
using UnityEngine;
using UnityUtils.ScriptUtils.Particles;
public class ExampleScript : MonoBehaviour
{
public GameObject particles;
void Start()
{
// Set particle system colour.
ParticleModifier.SetParticleSystemColor(particles, Color.blue);
}
}
Functions#
- UnityUtils.ScriptUtils.Particles.ParticleModifier
Public Static Functions
-
void SetParticleSystemColor(GameObject particleSystem, Color color)#
Sets the start color of the specified particle system.
-
void SetParticleSystemGradientColor(GameObject particleSystem, Gradient gradient)#
Sets the start color of the specified particle system to use the provided gradient.
-
ParticleSystem GetParticleSystem(GameObject obj)#
Tries to get the particle system on the given object, prints a warning message if it doesn’t exist and returns null.
-
void SetParticleSystemColor(GameObject particleSystem, Color color)#