ObjectModifierData

ObjectModifierData#

NAMESPACE:

UnityUtils.ScriptUtils.Objects

The ObjectModifierData script is used in turn with ObjectModifiers to apply modifiers to variables

Example Usage#

using UnityEngine;
using UnityUtils.ScriptUtils.Objects;

public class ExampleScript : MonoBehaviour
{
     private ObjectModifierData<float> data;

     void Start()
     {
        // Creates a new ObjectModifierData object
        data = new ObjectModifierData<float>(ModifierType.Divide, 3))
     }
}

Functions#

Warning

doxygenclass: Cannot find class “UnityUtils::ScriptUtils::Objects::ObjectModifierData” in doxygen xml output for project “UnityUtils” from directory: /home/docs/checkouts/readthedocs.org/user_builds/mydimons-unity-utils/checkouts/latest/docs/source/doxygen/xml