UIButtonSettings#
- NAMESPACE:
UnityUtils.ScriptUtils.UI
The various settings used in the UIButton scripts
Scripts#
- UnityUtils.ScriptUtils.UI.UIButtonDebugSettings
Public Functions
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void LogIn()#
A default function that can called and will output a Debug.Log(object) if logIn is true, or if logAny is true.
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void LogOut()#
A default function that can called and will output a Debug.Log(object) if logOut is true, or if logAny is true.
Public Members
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bool logIn = false#
Will output a Debug.Log(object) when the button’s “In” function is started. Usually on hover enter.
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bool logOut = false#
Will output a Debug.Log(object) when the button’s “Out” function is started. Usually on hover exit.
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bool logClick = false#
Will output a Debug.Log(object) when the button’s “Click” function is started. Usually on click.
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bool logAny = false#
Will output a Debug.Log(object) on any of the button’s “In”, “Out”, or “Click” functions.
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void LogIn()#