Save System
=========

**NAMESPACE:**
   `UnityUtils.ScriptUtils.SaveSystem`
   
Here are the Save System docs! 

To see an example Save System and how to set one up go to: :doc:`SaveSystemExample`

Scripts
-------

.. toctree::
   :maxdepth: 1
   
   JsonSaveSystem
   SaveSystemManager
   SaveSystemUtils
   SaveData/SaveData
   SaveData/SaveSlot
   SaveData/ISaveableData
   SaveData/SaveSlotSaveData
   SaveSystemExample
