Audio
=====

**NAMESPACE:**
   `UnityUtils.ScriptUtils.Audio`
   
Here are the audio docs! 

If you want to play SFX easily with a random pitch variance, see :doc:`SfxManager`.

If you want to have a simple background music script, see :doc:`SimpleBackgroundMusic`.

Scripts
-------

.. toctree::
   :maxdepth: 1
   
   AudioManager
   SfxManager
   SimpleBackgroundMusic
   AudioSlider

